Defining Gambling

Gambling is the risking of something of value (usually money) on an activity that involves an element of chance in the hope of realizing a profit. It has existed in virtually every society since prerecorded history, and is incorporated into many local customs and rites of passage. People who gamble may do so for entertainment, as a way to win money, or to escape boredom or stress. However, when gambling becomes problematic, it no longer provides short term relief and often contributes to more stress in the long run. Problematic gamblers are often secretive about their activities, lie about how much they are spending or are compelled to return to the table to try to recoup losses (“chasing” their losses).

Defining what constitutes gambling is critical to understanding how and why individuals develop a problem with this behavior. Using an agreed upon nomenclature allows researchers, psychiatrists, other treatment providers and public policy makers to frame questions from the same perspective. This facilitates the sharing of information and research results.

It is also important to consider the role of culture in defining what constitutes gambling. For example, the cultural values of some communities make it more difficult to recognize a problem and seek help.

There are a variety of effective treatments for gambling disorders, including cognitive therapy, family and group therapy and medication. Increasing support from friends and family is often key to success in overcoming problems with gambling. Additionally, people who have struggled with this disorder can benefit from finding alternative ways to spend their time – for example, joining a book club or sports team, participating in community activities and volunteer work, or seeking out peer support groups such as Gamblers Anonymous.

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